{
  "source": "OpenStreetMap contributors, in the OpenMapTiles schema, served as vector tiles by OpenFreeMap",
  "source_url": "https://openfreemap.org/",
  "tiles": "https://tiles.openfreemap.org/planet/20261011_080001_pt/{z}/{x}/{y}.pbf",
  "release": "20261011_080001_pt",
  "zoom": 14,
  "tile_count": 362,
  "license": "Open Database License 1.0 (data); OpenMapTiles schema",
  "attribution": "OpenFreeMap \u00a9 OpenMapTiles Data from OpenStreetMap",
  "built": "2026-10-18",
  "script": "scripts/build-flight-streets.py",
  "streets": {
    "lines": 8078,
    "named_lines": 2331,
    "by_class": {
      "minor": 2361,
      "service": 4124,
      "track": 1593
    },
    "points": 56979,
    "km": 1442.5,
    "raw_bytes": 564789,
    "gzip_bytes": 215924
  },
  "index": {
    "places": 98,
    "streets": 1881,
    "house_numbers": 6647,
    "raw_bytes": 203194,
    "gzip_bytes": 61361
  },
  "main_roads": {
    "roads": 1857,
    "named": 1451
  },
  "building_attributes": 77,
  "processing": "Tiles clipped to their own bounds, joined at seams, simplified to 0.6 m and projected to the game frame. Parking aisles, drive-throughs and tunnels are left out. House numbers are tied to the nearest named street within 80 m. A street line takes a name when at least three in five points along it lie within 4 m of that named street (6 m for the main roads in mapped-scenery.bin). Wall colours are kept for painted buildings where OSM maps a colour or a finish other than brick or stone; tile heights match the scenery file and are not repeated."
}
